Update 0900.01 is here!
Empires in Ruins » Devlog
The latest updates are in, in the Demo as well!
Features
- Added Instant buy button to complete one province asset per turn instantaneously
- Added Tribute System for Campaign and Sandbox
- Added Market system to exchange gold and resources.
- Added to Sandbox the choice for optional Tributes and Riots (in a new game only)
Balancing
- Increased the wood cost of provincial assets (mostly for 2nd and/or 3rd tiers only)
- Increased Infrastructures bonus to Resources production ( 3% >> 5%)
- Increased Market bonus to Resources production ( 3% >> 5%)
- Increased Logging Camp, Iron Mine and Quarry bonus to Resources production per Tier ( 10% >> 15%)
- Changed all the provinces resource production, now based on the province and map geography
- Increased the autoresolve success chance for Riots, based on game difficulty.
- Increased the positive impact on combat autoresolve success for having already won battles in a province
- Increase the positive impact of Heimer leading the battle in a province
- Increased by approximately 10%-15% the timer between riots and the influence of modifiers in delaying it
Fixes
- Fixed a null reference in battle caused by a single officer in board in position 0
- Fixed a bug with tooltips showing #D variable instead than correct values
- Fixed an exception with Witch curse applied to a tower multiple times
- Fixed a placeholder #B and #C in case of hanging faction-less officers.
- Fixed a placeholder #A in province resources tooltips
- Fixed an exception-throwing bug on scouting UIs
- Fixed a UI bug in which Resources timer tooltip needed more space in case of upgraded timer
- Fixed a bug that prevented the correct rotation in the visualization of Officers (using the UI arrows)
- Fixed a bug that did duplicate the officers cards in some specific cases (when assigning as governors mostly)
- Fixed a bug in which in Sandbox mode it was impossible to lose a province due to a riot
- Fixed a bug that did get the Heardquarters stuck in case of losing the HQ province. It will now relocate to a neighboring province if possible.
- Fixed a bug in which at Sandbox mode start the Riot timer was locked on a too low value
Files
v0900_01_demo.zip 668 MB
Sep 02, 2020
Get Empires in Ruins
Empires in Ruins
The most offensive defensive Grand Strategy game around.
Status | In development |
Author | Sgt.H |
Genre | Strategy |
Tags | 2D, 4X, Real time strategy, Story Rich, Tower Defense, Turn-based Strategy |
Languages | English |
More posts
- First Demo out!Nov 13, 2019
- Autoresolving battlesSep 21, 2019
- Empires in Ruins - Dawn of the new betasMar 20, 2019
- Beta Patching v0.85.122Feb 10, 2019
- Empires in Ruins - New Beta v0.85.12Feb 04, 2019
- Bits and piecesFeb 01, 2019
- Empires in Ruins - New Beta v0.85.1Jan 29, 2019
- Empires in Ruins - Tier 2, Advanced TowersDec 11, 2018
- Empires in Ruins - Tier 1, Base TowersNov 20, 2018
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